Version 1.02


New Demo Build released. Massive improvements. Full game coming soon.

VERSION 1.0.2b

-- Fixed a bug where items spawned from containers or rituals were not saved if the player exited the game before picking them up.

VERSION 1.0.2a

-- Added gamepad support

-- Improved the visual foreground occlusion

-- Optimized some functionality

VERSION 1.0.1d

-- Improved Enemy AI by adding Flanking

-- Added A Dash move to some enemies

-- Other minor improvements

VERSION 1.0.1c

-- Fixed grammar and spelling issues in dialog

-- Fixed an issue where the Continue button would not appear

-- Fixed some layering issues

-- Changed doors to no longer automatically open

-- Changed Character-Specific items to now display an icon of the character

-- Fixed an issue where if you died in the Well you could spawn in the Clocktower

-- Made it so you could not use a world transition if any enemy was nearby in combat

-- Fixed an issue preventing the player from purchasing perks

-- Improved performance in Oakwood level

-- Fixed an issue with the volume options

VERSION 1.0

-- Completed Chapter 6

-- Implemented Game Credits Roll

VERSION 0.97a

-- Implemented Steam Achievements

-- Implemented Cloud Saving

VERSION 0.96a

-- Fixed a bug where the game would lag at the start of first dialog

-- Overhauled Perk Tree

-- Minor changes

-- Updated fairy graphics

VERSION 0.95.8

-- Replaced all Dialogue Portraits with higher resolution ones

-- Fixed a bug in Gnomewood where quest progress would not move forward

-- Fixed a bug in Gnomewood where some dialog would get skipped when going to Momo

-- Adjusted the voice output and speed of dialogue

VERSION 0.95.13

-- Fixed a bug where there were no checkpoints in the Rocky Woods

VERSION 0.95.12f

-- Fixed a bug that prevented question completion for Save The King if the game was reloaded

-- Fixed a bug where guards would not retarget a new enemy

-- Fixed a bug where a boss could get locked if it had too many threshold events

VERSION 0.95.11f

-- Fixed a bug where Poster/Note interactables would not close the interact option unless used

-- Fixed an issue where the Controls tooltip displayed the wrong commands to switch characters

VERSION 0.95.1

-- Fixed a bug preventing flying enemies from moving

-- Fixed a bug where some enemies would become invisible after being hit

-- Fixed a bug that prevented Ren's transformation abiltiy from dealing damage

VERSION 0.95.04f

-- Hotfixed a memory leak

VERSION 0.95.04

-- Fixed a bug where the world map would not resize automatically

-- Fixed a bug where enemies could die on a slop and be at a strange angle

-- Fixed a bug in The Dark Forest where tearing could occur on the tilemap

VERSION 0.95.03

-- Added ground shadows to players

-- Fixed a bug where the world map did not scale with abitrary resolultion

-- Added Chapter 5 for the sisters

-- Fixed a bug where sometimes loot would spawn higher than it should

-- Improved various art elements

-- 

VERSION 0.95.02

-- Fixed a bug where you were unable to scroll in the inventory when hovering over an item icon

-- Fixed a bug where some enemy dropped loot would appear too high

-- Fixed some issues with certain UI elements overlapping

-- Fixed a bug where regen values could appear to have very long numbers after the decimal

-- Fixed a bug where Loot could appear behind some objects

-- Fixed a bug where Shock was Skye's first ability not second

-- Made it so some enemies will properly follow the terrain with their bodies

-- Fixed a bug where there would be a spike in the CPU when starting dialog for the first time

-- Fixed a bug where some stat values could appear with long decimal values

-- Changed the inventory alert popup

-- Fixed some issues in Chapter 5

-- Fixed a bug where Audio Settings weren't loaded properly

-- Fixed a bug where Eva's ground slide audio ignored audio settings

VERSION 0.95.01

-- Fixed various layering issues

-- Improved some art

-- Improved enemy AI

-- Fixed a bug where purchasing resource perks would not immediately show in HUD

-- Made it so applying ignite or poison additional times will stack the damage

-- Fixed a bug where a brown line would appear in main menu loading screen

-- Fixed a bug in Chapter 5 where the game would not load out of the Apex

-- Fixed a bug where spawned audio sources were not being properly pooled

-- Fixed a bug where fog in the Swamp wouldn't reappear when it was supposed to

VERSION 0.95.0

-- Chapter 5 of Fern's party is now available

-- Added many new enemies

-- Added many new items

-- Improved various art elements

-- Fixed a handful of bugs I wish I could remember

VERSION 0.94.8

-- Fixed a bug where gem bags would not properly work

-- Improved various art elements

-- Fixed a bug where the dockmaster vendor could overlap with dialog

VERSION 0.94.7

-- Improved art of player characters

-- Improved various art elements

-- Added more books, potions, recipes, rituals, equipment, etc.

-- Fix various grammar issues

-- Add some new enemies and bosses

-- Fixed various balancing issues

VERSION 0.94.5

-- Fixed a bug where vendors had a limit to the number of items they could carry

-- Fixed a bug where players would be unable to attack after a party member left the party

-- Added more items and equipment

-- Improved the graphics and art of some areas

-- Fixed a bug where some quests were not completing properly

-- Fixed a bug where clicking on a quest to track it would cause you to attack

-- Fixed a bug where clicking on one of Maggies icons would cause you to attack

-- Fixed some improperly named items

-- Added visual indicator the number of times you have purchased a perk

-- Added Poison to ailments the player can inflict

-- Changed some abilities of certain characters

VERSION 0.94.4

-- Improved AI following the player

-- Improved various art elements

-- Improved art and visuals in some areas

-- Made it so allies could use trinkets

-- Added scream overhead dialog to sisters falling at the bridge

-- Fixed a bug where chests would still be animated after opening and saving/loading

-- Fixed a bug where rain audio could play in the rocky woods without rain

-- Added more items to some vendors

-- Added more breakable items to Oakwood for Fern

-- Added gold piles to treasury for sisters

VERSION 0.94.3

-- Fixed a bug where switching between moving/idling while attacking could stay in last frame for a second

-- Changed some characters abilities

-- Added new visuals to some characters casting animations

-- Fixed a bug where you could attack when selecting a characters portrait

-- Fixed a bug where you could attack when an end of chapter screen was open

VERSION 0.94.2

-- Replaced Spirit guardian in Graveyard area

-- Improved some visuals in Graveyard

-- Improved some visuals of certain character abilities

-- Animated Skye getting out of bed in intro of game

-- Improved Skye's animation when not wearing a hat

-- Made Icon for Brook to speak to Fern always appear above Fern's head

-- Made Asha have her dialog about Tarot before leaving the house

-- Fixed a bug where the first crystal portal could be broken before the dialog

-- Added dialog for picking up the first Offering item

-- Fixed a bug where bosses could remain in hit animation after being killed

-- Made the Forest Guardian drop a loot item

-- Added more items to the game

-- Improved various art elements

-- Added dialog to the Voidling to include the barrier from the Rune Puzzle

-- Increased the radius that rain will spawn around the player

-- Improved difficulty of most enemies

VERSION 0.94.1

-- Replaced Forest Guardian boss in chapter 1

-- Improved enemy AI and difficulty

-- Made damage dealt properly reflect ability tooltips

-- Overhauled the Graveyard in Chapter 1

VERSION 0.94.0

-- Fixed various dialog grammar issues

-- Fixed a bug preventing transition from Fern to the Sisters in Chapter 4

-- Fixed a bug allowing the player to obtain multiple of the same spell book in Chapter 3

-- Increased upgrade points obtained from defeating Darklings

-- Made all perks have a maximum number of times they can be purchased

-- Added particles to Asha's cleansing ability

-- Added more equipment items to vendors and loot tables

-- Added new openable container items (such as Lockboxes)

-- Made keys more commonly dropped

-- Improved various graphical elements

-- Overhauled Church area in Chapter 1

-- Made it so you cannot return to the Crystal Cave or Ancient Temple once completing them

-- Added more dialog lines to Eddie the Skull

-- Changed reading spellbooks you already know to now improve the rank of that same spell

-- Fixed various naming issues with some equipment items

-- Fixed a bug where the Cog in the Mines level would not be removed once used

-- Added an indicator to Artifact in Chapter 4 Mines

-- Added a Camera effect to the dream in Chapter 3

-- Improved visuals of Town of Oakwood

-- Fixed a bug where the falling rocks in the Mine entrance could prevent player movement

-- Fixed a bug in Shops where Tarot cards from the player inventory did not properly show if they were collected

-- Made it so collecting Tarot cards now gives Upgrade Points

-- Fixed a bug where rock pieces from destructable walls would block enemies from seeing the player

-- Added Lore Books that are readable books

-- Added an indicator to inventory items that have not yet been viewed

-- Fixed a bug where Chests had solid colliders on them

-- Fixed a bug where you could attack through the loading screen

VERSION 0.93.2

-- Fixed some spelling errors

-- Fixed a bug where the animation on the gate in the elven ruins was looped

-- Fixed a bug where Hunters Lodge would end and move to the sisters when Fern enters it

-- Fixed a bug where projectiles could collide with hidden enemies

-- Fixed a bug where you could attack if clicking on Area Transition

-- Fixed a bug where you could attack when clicking on runes from the rune puzzle

-- Fixed a bug where you could move out of the way of the Forest Guardians dialog

-- Added Ailment chance to ability info

-- Fixed some lighting issues

-- Improved and changed some art in the Town of Oakwood

VERSION 0.93.1

-- Added Chapter 4 for the sisters

-- Changed movement abilities and visuals

-- Changed some spell abilities and visuals

-- Added some more loot/items to the game

-- Improved various art elements

VERSION 0.92.2

-- Fixed a bug where enemies could be animated during dialog

-- Added missing Checkpoints to Chapter 4

-- Added and improved some art in all levels

-- Added some additional mechanics to most boss fights

-- Fixed a bug where enemies could turn around during an attack

-- Changed intro dream sequence to include Skye sleeping

-- Fixed a bug where area names of Chapter 4 didn't appear on saves

-- Fixed a bug where Eddie didn't fire his projectile correctly

-- Added boss music to the Orc in Riverlands

VERSION 0.92.1

-- Fixed some issues in the opening cutscene

-- Changed visuals of Skye's shock impact

-- Fixed various layering issues

-- Changed some music in Frostwind Valley/Basin and Hunters Lodge

-- Fixed a bug where damage text could overlap for some attacks

-- Fixed a bug where some buffs would not show up properly

-- Changed Skye's Shock Beam to Lightning

-- Changed/Improved Embers Flamelash

-- Made it so Momo's elemental attacks could cause ailments

VERSION 0.92

-- Added Chapter 4 for Fern

-- Added Elemental Ailments for player characters

-- Added additional layering art to almost all levels

-- Fixed a big where you could move during a loading screen

-- Added Rarity to items

-- Fix a bug where dialog could occur if players were dead

-- Fixed a bug where damage values weren't displaying accurately

-- Fixed a bug where the Goblin boss could be killed before starting dialog

-- Fixed a bug where a permanently removed party member's items would not return to the inventory

-- Added a merchant to the Swamp for the sisters

-- Fixed a bug where the cleansing of the dark shrine may not occur if asha was too far away

VERSION 0.91c

-- Fixed an issue in dialog in the resort

-- Added a familiar to the swamp witch

-- Fixed a bug where some items existed in a level they should not

-- Made changes to ally AI

-- Add more loot to loot tables

-- Add loot to some enemies that didn't have loot

-- Fixed some issues in the world map traveling and encounters

-- Fixed sawblade traps so they have a downtime duration

-- Fixed a bug where the Swamp and Highlands nodes for the sister would lead to the River Crossing

VERSION 0.91b

-- Fixed a bug where the world transition leaving the River Crossing was not working

VERSION 0.91

-- Fixed a bug where guards would move toward the player during dialog

-- Fixed a bug where light could act strangely on a guard

-- Made adjustments to the camera movement system

-- Changed/added some art in Town of Oakwood

-- Fixed a bug where the camera would pan at the start of some cutscenes

-- Fixed a bug where Lydias shop could overlap her dialog

-- Made it so clicking on a characters portrain will switch to that character

-- Fixed a bug where Tapir had the wrong shop for the sisters

-- Fixed a bug where pieces of destructable objects could block projectiles

-- Fixed a bug where the Fishing Village would remain available for Fern after completing it

-- Added more items

-- Added more recipes

-- Added more rituals

-- Added more shrines

-- Fixed a bug where the ritual site in Palm Ridge did not work

-- Added Ren Wanted Poster to Fishing Village

-- Added more loot to monsters that didn't have it

-- Improved Skye's Wind Bolt

-- Fixed a bug where side-view doors would not properly save their state

-- Fixed UI Scaling of Attributes in Inventory

-- Added some dialog to the second Crystal Portal

VERSION 0.90

-- Made it so companions can still move towards the player while dialog occurs

-- Added items that provide additional permanent stats

-- Fixed a bug where camera was not snapping to cutscenes

-- Fixed a bug where witches guide had an exclamation where it should have been a question mark

-- Added slider bar Ability menu for favoring which ability AI will use

-- Added Perks Menu to tutorial info

-- Added more blue melon bushes

-- Added mothers note

-- Added dialog to areas of Oakwood Town that didn't previously have it

-- Fixed a bug where the camera would not move fast enough

-- Fixed a bug where green X's would appear over some zones

-- Fixed various item tooltip information texts

-- Fixed various layering issues

Files

Finding Fern Demo.zip 211 MB
26 days ago

Get Finding Fern

Leave a comment

Log in with itch.io to leave a comment.