Version 1.02
New Demo Build released. Massive improvements. Full game coming soon.
VERSION 1.0.2b
-- Fixed a bug where items spawned from containers or rituals were not saved if the player exited the game before picking them up.
VERSION 1.0.2a
-- Added gamepad support
-- Improved the visual foreground occlusion
-- Optimized some functionality
VERSION 1.0.1d
-- Improved Enemy AI by adding Flanking
-- Added A Dash move to some enemies
-- Other minor improvements
VERSION 1.0.1c
-- Fixed grammar and spelling issues in dialog
-- Fixed an issue where the Continue button would not appear
-- Fixed some layering issues
-- Changed doors to no longer automatically open
-- Changed Character-Specific items to now display an icon of the character
-- Fixed an issue where if you died in the Well you could spawn in the Clocktower
-- Made it so you could not use a world transition if any enemy was nearby in combat
-- Fixed an issue preventing the player from purchasing perks
-- Improved performance in Oakwood level
-- Fixed an issue with the volume options
VERSION 1.0
-- Completed Chapter 6
-- Implemented Game Credits Roll
VERSION 0.97a
-- Implemented Steam Achievements
-- Implemented Cloud Saving
VERSION 0.96a
-- Fixed a bug where the game would lag at the start of first dialog
-- Overhauled Perk Tree
-- Minor changes
-- Updated fairy graphics
VERSION 0.95.8
-- Replaced all Dialogue Portraits with higher resolution ones
-- Fixed a bug in Gnomewood where quest progress would not move forward
-- Fixed a bug in Gnomewood where some dialog would get skipped when going to Momo
-- Adjusted the voice output and speed of dialogue
VERSION 0.95.13
-- Fixed a bug where there were no checkpoints in the Rocky Woods
VERSION 0.95.12f
-- Fixed a bug that prevented question completion for Save The King if the game was reloaded
-- Fixed a bug where guards would not retarget a new enemy
-- Fixed a bug where a boss could get locked if it had too many threshold events
VERSION 0.95.11f
-- Fixed a bug where Poster/Note interactables would not close the interact option unless used
-- Fixed an issue where the Controls tooltip displayed the wrong commands to switch characters
VERSION 0.95.1
-- Fixed a bug preventing flying enemies from moving
-- Fixed a bug where some enemies would become invisible after being hit
-- Fixed a bug that prevented Ren's transformation abiltiy from dealing damage
VERSION 0.95.04f
-- Hotfixed a memory leak
VERSION 0.95.04
-- Fixed a bug where the world map would not resize automatically
-- Fixed a bug where enemies could die on a slop and be at a strange angle
-- Fixed a bug in The Dark Forest where tearing could occur on the tilemap
VERSION 0.95.03
-- Added ground shadows to players
-- Fixed a bug where the world map did not scale with abitrary resolultion
-- Added Chapter 5 for the sisters
-- Fixed a bug where sometimes loot would spawn higher than it should
-- Improved various art elements
--
VERSION 0.95.02
-- Fixed a bug where you were unable to scroll in the inventory when hovering over an item icon
-- Fixed a bug where some enemy dropped loot would appear too high
-- Fixed some issues with certain UI elements overlapping
-- Fixed a bug where regen values could appear to have very long numbers after the decimal
-- Fixed a bug where Loot could appear behind some objects
-- Fixed a bug where Shock was Skye's first ability not second
-- Made it so some enemies will properly follow the terrain with their bodies
-- Fixed a bug where there would be a spike in the CPU when starting dialog for the first time
-- Fixed a bug where some stat values could appear with long decimal values
-- Changed the inventory alert popup
-- Fixed some issues in Chapter 5
-- Fixed a bug where Audio Settings weren't loaded properly
-- Fixed a bug where Eva's ground slide audio ignored audio settings
VERSION 0.95.01
-- Fixed various layering issues
-- Improved some art
-- Improved enemy AI
-- Fixed a bug where purchasing resource perks would not immediately show in HUD
-- Made it so applying ignite or poison additional times will stack the damage
-- Fixed a bug where a brown line would appear in main menu loading screen
-- Fixed a bug in Chapter 5 where the game would not load out of the Apex
-- Fixed a bug where spawned audio sources were not being properly pooled
-- Fixed a bug where fog in the Swamp wouldn't reappear when it was supposed to
VERSION 0.95.0
-- Chapter 5 of Fern's party is now available
-- Added many new enemies
-- Added many new items
-- Improved various art elements
-- Fixed a handful of bugs I wish I could remember
VERSION 0.94.8
-- Fixed a bug where gem bags would not properly work
-- Improved various art elements
-- Fixed a bug where the dockmaster vendor could overlap with dialog
VERSION 0.94.7
-- Improved art of player characters
-- Improved various art elements
-- Added more books, potions, recipes, rituals, equipment, etc.
-- Fix various grammar issues
-- Add some new enemies and bosses
-- Fixed various balancing issues
VERSION 0.94.5
-- Fixed a bug where vendors had a limit to the number of items they could carry
-- Fixed a bug where players would be unable to attack after a party member left the party
-- Added more items and equipment
-- Improved the graphics and art of some areas
-- Fixed a bug where some quests were not completing properly
-- Fixed a bug where clicking on a quest to track it would cause you to attack
-- Fixed a bug where clicking on one of Maggies icons would cause you to attack
-- Fixed some improperly named items
-- Added visual indicator the number of times you have purchased a perk
-- Added Poison to ailments the player can inflict
-- Changed some abilities of certain characters
VERSION 0.94.4
-- Improved AI following the player
-- Improved various art elements
-- Improved art and visuals in some areas
-- Made it so allies could use trinkets
-- Added scream overhead dialog to sisters falling at the bridge
-- Fixed a bug where chests would still be animated after opening and saving/loading
-- Fixed a bug where rain audio could play in the rocky woods without rain
-- Added more items to some vendors
-- Added more breakable items to Oakwood for Fern
-- Added gold piles to treasury for sisters
VERSION 0.94.3
-- Fixed a bug where switching between moving/idling while attacking could stay in last frame for a second
-- Changed some characters abilities
-- Added new visuals to some characters casting animations
-- Fixed a bug where you could attack when selecting a characters portrait
-- Fixed a bug where you could attack when an end of chapter screen was open
VERSION 0.94.2
-- Replaced Spirit guardian in Graveyard area
-- Improved some visuals in Graveyard
-- Improved some visuals of certain character abilities
-- Animated Skye getting out of bed in intro of game
-- Improved Skye's animation when not wearing a hat
-- Made Icon for Brook to speak to Fern always appear above Fern's head
-- Made Asha have her dialog about Tarot before leaving the house
-- Fixed a bug where the first crystal portal could be broken before the dialog
-- Added dialog for picking up the first Offering item
-- Fixed a bug where bosses could remain in hit animation after being killed
-- Made the Forest Guardian drop a loot item
-- Added more items to the game
-- Improved various art elements
-- Added dialog to the Voidling to include the barrier from the Rune Puzzle
-- Increased the radius that rain will spawn around the player
-- Improved difficulty of most enemies
VERSION 0.94.1
-- Replaced Forest Guardian boss in chapter 1
-- Improved enemy AI and difficulty
-- Made damage dealt properly reflect ability tooltips
-- Overhauled the Graveyard in Chapter 1
VERSION 0.94.0
-- Fixed various dialog grammar issues
-- Fixed a bug preventing transition from Fern to the Sisters in Chapter 4
-- Fixed a bug allowing the player to obtain multiple of the same spell book in Chapter 3
-- Increased upgrade points obtained from defeating Darklings
-- Made all perks have a maximum number of times they can be purchased
-- Added particles to Asha's cleansing ability
-- Added more equipment items to vendors and loot tables
-- Added new openable container items (such as Lockboxes)
-- Made keys more commonly dropped
-- Improved various graphical elements
-- Overhauled Church area in Chapter 1
-- Made it so you cannot return to the Crystal Cave or Ancient Temple once completing them
-- Added more dialog lines to Eddie the Skull
-- Changed reading spellbooks you already know to now improve the rank of that same spell
-- Fixed various naming issues with some equipment items
-- Fixed a bug where the Cog in the Mines level would not be removed once used
-- Added an indicator to Artifact in Chapter 4 Mines
-- Added a Camera effect to the dream in Chapter 3
-- Improved visuals of Town of Oakwood
-- Fixed a bug where the falling rocks in the Mine entrance could prevent player movement
-- Fixed a bug in Shops where Tarot cards from the player inventory did not properly show if they were collected
-- Made it so collecting Tarot cards now gives Upgrade Points
-- Fixed a bug where rock pieces from destructable walls would block enemies from seeing the player
-- Added Lore Books that are readable books
-- Added an indicator to inventory items that have not yet been viewed
-- Fixed a bug where Chests had solid colliders on them
-- Fixed a bug where you could attack through the loading screen
VERSION 0.93.2
-- Fixed some spelling errors
-- Fixed a bug where the animation on the gate in the elven ruins was looped
-- Fixed a bug where Hunters Lodge would end and move to the sisters when Fern enters it
-- Fixed a bug where projectiles could collide with hidden enemies
-- Fixed a bug where you could attack if clicking on Area Transition
-- Fixed a bug where you could attack when clicking on runes from the rune puzzle
-- Fixed a bug where you could move out of the way of the Forest Guardians dialog
-- Added Ailment chance to ability info
-- Fixed some lighting issues
-- Improved and changed some art in the Town of Oakwood
VERSION 0.93.1
-- Added Chapter 4 for the sisters
-- Changed movement abilities and visuals
-- Changed some spell abilities and visuals
-- Added some more loot/items to the game
-- Improved various art elements
VERSION 0.92.2
-- Fixed a bug where enemies could be animated during dialog
-- Added missing Checkpoints to Chapter 4
-- Added and improved some art in all levels
-- Added some additional mechanics to most boss fights
-- Fixed a bug where enemies could turn around during an attack
-- Changed intro dream sequence to include Skye sleeping
-- Fixed a bug where area names of Chapter 4 didn't appear on saves
-- Fixed a bug where Eddie didn't fire his projectile correctly
-- Added boss music to the Orc in Riverlands
VERSION 0.92.1
-- Fixed some issues in the opening cutscene
-- Changed visuals of Skye's shock impact
-- Fixed various layering issues
-- Changed some music in Frostwind Valley/Basin and Hunters Lodge
-- Fixed a bug where damage text could overlap for some attacks
-- Fixed a bug where some buffs would not show up properly
-- Changed Skye's Shock Beam to Lightning
-- Changed/Improved Embers Flamelash
-- Made it so Momo's elemental attacks could cause ailments
VERSION 0.92
-- Added Chapter 4 for Fern
-- Added Elemental Ailments for player characters
-- Added additional layering art to almost all levels
-- Fixed a big where you could move during a loading screen
-- Added Rarity to items
-- Fix a bug where dialog could occur if players were dead
-- Fixed a bug where damage values weren't displaying accurately
-- Fixed a bug where the Goblin boss could be killed before starting dialog
-- Fixed a bug where a permanently removed party member's items would not return to the inventory
-- Added a merchant to the Swamp for the sisters
-- Fixed a bug where the cleansing of the dark shrine may not occur if asha was too far away
VERSION 0.91c
-- Fixed an issue in dialog in the resort
-- Added a familiar to the swamp witch
-- Fixed a bug where some items existed in a level they should not
-- Made changes to ally AI
-- Add more loot to loot tables
-- Add loot to some enemies that didn't have loot
-- Fixed some issues in the world map traveling and encounters
-- Fixed sawblade traps so they have a downtime duration
-- Fixed a bug where the Swamp and Highlands nodes for the sister would lead to the River Crossing
VERSION 0.91b
-- Fixed a bug where the world transition leaving the River Crossing was not working
VERSION 0.91
-- Fixed a bug where guards would move toward the player during dialog
-- Fixed a bug where light could act strangely on a guard
-- Made adjustments to the camera movement system
-- Changed/added some art in Town of Oakwood
-- Fixed a bug where the camera would pan at the start of some cutscenes
-- Fixed a bug where Lydias shop could overlap her dialog
-- Made it so clicking on a characters portrain will switch to that character
-- Fixed a bug where Tapir had the wrong shop for the sisters
-- Fixed a bug where pieces of destructable objects could block projectiles
-- Fixed a bug where the Fishing Village would remain available for Fern after completing it
-- Added more items
-- Added more recipes
-- Added more rituals
-- Added more shrines
-- Fixed a bug where the ritual site in Palm Ridge did not work
-- Added Ren Wanted Poster to Fishing Village
-- Added more loot to monsters that didn't have it
-- Improved Skye's Wind Bolt
-- Fixed a bug where side-view doors would not properly save their state
-- Fixed UI Scaling of Attributes in Inventory
-- Added some dialog to the second Crystal Portal
VERSION 0.90
-- Made it so companions can still move towards the player while dialog occurs
-- Added items that provide additional permanent stats
-- Fixed a bug where camera was not snapping to cutscenes
-- Fixed a bug where witches guide had an exclamation where it should have been a question mark
-- Added slider bar Ability menu for favoring which ability AI will use
-- Added Perks Menu to tutorial info
-- Added more blue melon bushes
-- Added mothers note
-- Added dialog to areas of Oakwood Town that didn't previously have it
-- Fixed a bug where the camera would not move fast enough
-- Fixed a bug where green X's would appear over some zones
-- Fixed various item tooltip information texts
-- Fixed various layering issues
Files
Get Finding Fern
Finding Fern
A witches tale.
Status | In development |
Author | ThatmanRobin |
Genre | Role Playing, Action, Adventure |
Tags | 2D, Atmospheric, Cute, Fantasy, Pixel Art, Retro, Singleplayer |
More posts
- VERSION 0.95.02Jan 28, 2023
- Version 0.81Sep 21, 2021
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